Building Contextual Augmented Reality Environments with semantics
Krzysztof Walczak , Dariusz Rumiński , Jakub Flotyński
AbstractAugmented reality offers a powerful tool for visualization of various kinds of contextual information. However, the current methods of developing AR applications limit their applicability as well as their spatial and logical scope. To avoid fragmentation of AR functionality between multiple independent applications and to simplify integration of various information services into seamless, contextual and personalized AR interfaces, the concept of Contextual Augmented Reality Environments (CARE) has been introduced. In this paper, a new method of building CARE environments is proposed. The method permits automatic generation of such environments through semantic transformation of high-level domain ontologies. Consequently, AR environments can be created and maintained by domain-experts without experience in programming and graphic design.
|Publication size in sheets||0.5|
|Book||Thwaites Harold, Kenderdine Sarah, Shaw Jeffrey (eds.): Proceedings of the 2014 International Conference on Virtual Systems and Multimedia (VSMM), 2014, IEEE, ISBN 978-1-4799-7227-2, 322 p.|
|Keywords in English||Augmented Reality, Concrete, Knowledge based systems, ontologies, Semantics, Three-dimensional displays|
|Score|| = 10.0, 12-02-2020, BookChapterMatConfByIndicator|
= 15.0, 12-02-2020, BookChapterMatConfByIndicator
|Publication indicators||= 9|
|Citation count*||19 (2020-10-20)|
* presented citation count is obtained through Internet information analysis and it is close to the number calculated by the Publish or Perish system.