An experimental study of spatial sound usefulness in searching and navigating through AR environments

Dariusz Rumiński


This paper presents an experimental study of spatial sound usefulness in searching and navigating through augmented reality environments. Participants were asked to find three objects hidden within no-sound and spatial sound AR environments. The experiment showed that the participants of the spatialized sound group performed faster and more efficiently than working in nosound configuration. What is more, 3D sound was a valuable cue for navigation in AR environment. The collected data suggest that the use of spatial sound in AR environments can be a significant factor in searching and navigating for hidden objects within indoor AR scenes. To conduct the experiment, the CARE approach was applied, while its CARL language was extended with new elements responsible for controlling audio in 3D space.
Author Dariusz Rumiński (WIiGE / KTI)
Dariusz Rumiński,,
- Department of Information Technology
Journal seriesVirtual Reality, ISSN 1359-4338, e-ISSN 1434-9957, (A 20 pkt)
Issue year2015
Publication size in sheets0.5
Keywords in EnglishSpatial sound Augmented reality 3D sound in AR Audio augmented reality AR HCI CARE CARL
ASJC Classification1704 Computer Graphics and Computer-Aided Design; 1709 Human-Computer Interaction; 1712 Software
Languageen angielski
Score (nominal)20
Score sourcejournalList
ScoreMinisterial score = 20.0, 20-06-2020, ArticleFromJournal
Ministerial score (2013-2016) = 20.0, 20-06-2020, ArticleFromJournal
Publication indicators WoS Citations = 6; Scopus SNIP (Source Normalised Impact per Paper): 2015 = 0.752; WoS Impact Factor: 2015 = 0.568 (2) - 2015=0.735 (5)
Citation count*14 (2020-10-14)
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* presented citation count is obtained through Internet information analysis and it is close to the number calculated by the Publish or Perish system.
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