Qualification of computer games in Copyright Law
AbstractThe aim of the paper is to discuss different options for qualification of computer games into appropriate category of copyright. The qualification is essential due to considerable differences between various protection regimes which emphasizes practical aspect of the issue. Difficulty in classification of computer games results from their specific structure which consists of software (computer programme) and audiovisual presentations. Some of the possible options include qualification of computer games as software or audiovisual work but other solutions are also taken into account such as: unnamed work, multimedia work or a completely new category of work. Due to the absence of Polish jurisdiction in this matter and insufficient research body it was necessary for the author to reach for foreign experiences and doctrine.
|Journal series||Zeszyty Naukowe Wyższej Szkoły Finansów i Prawa w Bielsku-Białej, ISSN 2084-1809, (B 7 pkt)|
|Publication size in sheets||0.7|
|Keywords in English||copyright law, computer games, multimedia works|
|Score||= 7.0, 10-11-2019, ArticleFromJournal|
* presented citation count is obtained through Internet information analysis and it is close to the number calculated by the Publish or Perish system.