Configurable Virtual Reality Store with Contextual Interaction Interface
Krzysztof Walczak , Jacek Sokołowski , Jakub Dziekoński
AbstractIn this paper, we discuss the problem of building configurable virtual reality environments, with a particular focus on user interaction allowing convenient creation and exploration of such spaces. The use of a novel Contextual Semantic Interaction Interface is proposed, which is dynamically adapted in real time to a particular context of interaction. We also present a modular design of a VR shopping space, which may be configured with the presented approach. The shopping space is created dynamically as a combination of three elements: exposition model, product models, and virtual store configuration. The first element visually reflects an existing or planned 3D store layout and is designed by an architect or a 3D modeling expert. The second element provides 3D models of particular products that can be presented in the exposition. The third elements is a configuration file, which connects the two previous elements. The presented configurable VR shopping space may be used to perform various types of research experiments in the fields of merchandising and e-commerce.
|Publication size in sheets||0.5|
|Book||Bujnowski Adam, Kaczmarek Mariusz, Rumiński Jacek (eds.): Human System Interaction 2018 Conference Proceedings, 2018, Institute of Electrical and Electronics Engineers, ISBN 978-1-5386-5024-0, 535 p.|
|Keywords in Polish||wirtualna rzeczywistość, wizualizacja zanurzeniowa, interfejsy użytkownika, e-handel, merchandising|
|Keywords in English||virtual reality, immersive visualization, user interfaces, e-commerce, merchandising|
|Score||= 20.0, 12-03-2020, ChapterFromConference|
|Publication indicators||= 0|
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